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Computers
: Computer Graphics
Computer Graphics eBooks
You have selected the subject of Computer Graphics. The eBooks in this subject are listed below.
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RESULTS: 31 to 40 of 650
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3ds Max 9 Essentials
By: Autodesk
Published by: Focal Press (Elsevier Science & Technology Books)
This authoritative guide presents a complete introduction to the latest version of 3ds Max as only the Autodesk development team can present it.
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Price: $49.95
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3ds Max at a Glance
By: Maestri, George
Published by: Sybex
One look and you'll see that this 3ds Max book is different from all the others. It presents the core 3ds Max features in pages packed with striking graphics that perfectly illustrate the concepts. Each page is loaded with detailed explanations on crucial
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Price: $34.99
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3ds Max® 8 Fundamentals
By: Boardman, Ted
Published by: Pearson Education
What's new in 3ds Max 8? Should I upgrade? How can 3ds Max 8 help me become more productive? Author and master trainer Ted Boardman answers all those questions and many more in the latest edition of his expert guide, 3ds Max 8 Fundamentals. Youll not only learn the process of modeling and animating objects in 3ds Max 8, but also gain an appreciation for its underlying rationale. As you complete the exercises and tutorials in this book, youll discover features new in max 8 that make it an even more powerful program than before. Whether you are new to Max 8 or an old pro looking to increase your productivity, youll benefit from the detailed explanations of such topics as:
Sharing, controlling, and managing your work-in-progress assets using Asset Tracker, 3ds max 8s new source control solution
Selecting, viewing, manipulating, and working with curves more easily with the improved Track View
Developing photorealistic characters with 3dss improved character development features, cloth and hair simulation tools, award-winning Reactor® physics system, and particle flow
Using the fast, unique Edit Poly approach to create everything from simple to complex models
How to best light your scenes and use materials for maximum compatibility with other applications such as Discreet Combustion in collaborative work environments
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Price: $36.00
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The Absolute Beginner's Guide to Adobe Photoshop Elements 2
By: Lee, Lisa
Published by: Que Publishing
Absolute Beginners Guide to Adobe Photoshop Elements X' covers all aspects of the software (including the new features "borrowed" from the new Photoshop 7), offering readers quick and easy explanations on controlling the software for the results they want.
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Price: $15.16
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Accuracy Of Spatial Databases
By: Goodchild, M F; Gopal, S.
Published by: CRC Press
A selection of the major papers from a meeting on database accuracy which took place in December 1988 in Montecito, USA. They look at errors and accuracy in spatial databases, particularly the problems of modelling uncertainties and reliability,
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Price: $159.95
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ActionScript 3.0
By: Ypenburg, Derrick
Published by: Peachpit Press
ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming language and now need to learn the new version. The book walks a reader through all the fundamentals, then moves on to creating interactivity, working with data, looping and decision making, programming visualizations, and working with multimedia. It's a complete end-to-end tutorial.
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Price: $27.99
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ActionScript 3.0 Bible
By: Braunstein, Roger; Wright, Mims H.; Noble, Josuha J.
Published by: John Wiley & Sons, Inc. (US)
Helps you in building Internet Applications with ActionScript 3. This book includes the ActionScript 3 language variables, datatypes, operators and expressions, functions, object oriented aspects of ActionScript 3, working with XML, dealing with events, handling error events and making your applications fault tolerant.
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Price: $49.99
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ActionScript 3.0 Cookbook
By: Lott, Joey; Schall, Darron; Peters, Keith
Published by: Adobe Dev Library
Well before Ajax and Windows Presentation Foundation, Macromedia Flash provided the first method for building rich" web pages. Now, Adobe is making Flash a full-fledged development environment, and learning ActionScript 3.0 is key. That's a challenge for even the most experienced Flash developer. This Cookbook offers more than 300 solutions to solve a wide range of coding dilemmas, so you can learn to work with the new version right away."
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Price: $31.99
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ActionScript 3.0 for Adobe Flash CS4 Professional Classroom in a Book
By: Adobe Creative Team
Published by: Adobe Press
The fastest, easiest, most comprehensive way to learn ActionScript® 3.0 for Adobe Flash CS4 Professional. ActionScript® 3.0 for Adobe Flash CS4 Professional Classroom in a Book contains 14 lessons. The book covers the basics of learning ActionScript and provides countless tips and techniques to help you become more productive. You can follow the book from start to finish or choose only those lessons that interest you. Learn to add interactivity to Flash files using ActionScript 3.0: Control timelines and animation, write event-handling functions, and control loading of and interaction with data, text, video, sound, and images. “The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training. Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.
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Price: $43.99
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ActionScript 3.0 Game Programming University
By: Rosenzweig, Gary
Published by: Que Publishing
Gary Rosenzweig's ActionScript 3.0 Game Programming teaches you to use advanced ActionScript, the programming behind Flash, through game creation. The lessons teach all the basics of ActionScript programming through game examples, but the code is easily adapted to non-game-oriented projects, such as Web training and advertising. Written by a real-world Flash developer, this book presents you with 10 projects that get you creating games quickly. The code can be used as is, or modified for entertainment, education, or training applications.
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Price: $39.99
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RESULTS: 31 to 40 of 650
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