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Art
: Graphic Arts
Graphic Arts eBooks
You have selected the subject of Graphic Arts. The eBooks in this subject are listed below.
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RESULTS: 1 to 10 of 35
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The Non-Designer's Design Book
By: Williams, Robin
Published by: Peachpit Press
A lot has happened in the world of digital design since the first edition of this title was published, but one thing remains true: There is an ever-growing number of people attempting to design pages with no formal training. This book is the one place they can turn to find quick, non-intimidating, excellent design help from trusted design instructor Robin Williams. This revised classic--now in full color--includes a new section on the hot topic of Color itself. In The Non-Designer's Design Book, 3rd Editio n, Robin turns her attention to the basic principles that govern good design. Readers who follow her clearly explained concepts will produce more sophisticated and professional pages immediately. Humor-infused, jargon-free prose interspersed with design exercises, quizzes, and illustrations make learning a snap--which is just what audiences have come to expect from this best-selling author.
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Price: $26.39
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3ds Max 9 Essentials
By: Autodesk
Published by: Focal Press (Elsevier Science & Technology Books)
This authoritative guide presents a complete introduction to the latest version of 3ds Max as only the Autodesk development team can present it.
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Price: $49.95
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Adobe Creative Suite 4 Design Premium
By: Adobe Creative Team
Published by: Adobe Press
This thorough, self-paced guide to Adobe Creative Suite 4 is ideal for users who want to learn the key features of Adobe's stellar collection of professional design tools. Readers are first given a brief program overview of the Design Suite that highlights common features and includes a section on cross-media workflows. Then readers will get up to speed with each software application using step-by-step, project-based lessons, with the lessons in each chapter building upon the reader's growing knowledge of the programs. Projects include designing a logo and creating basic assets, creating a brochure, prototyping a basic Website, creating interactive Flash and PDF documents, communicating through mobile devices, and submitting work for collaborative reviews. Review questions at the end of each chapter wrap up each lesson to help reinforce the skills learned in each chapter.
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Price: $43.99
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Adobe Photoshop CS3
By: Kent, Lynette
Published by: Visual
Photoshop®: Top 100 Simplified Tips & Tricks provides adventurous Photoshop users with a visual reference on how to use the bells and whistles found in the latest version of Photoshop. Broken out in 10 chapters, with 10 tasks per chapter, P
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Price: $19.99
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Adobe Photoshop Unmasked
By: French, Nigel
Published by: Peachpit Press
This focused Photoshop guide explores the art of making precise selections using Photoshop's large array of tools. Even experienced Photoshop users with years of experience, can be confused by the software's many selection methods and tools; this eBook helps demystify them. Making selections is essential for any user who wants to isolate and work on a specific region of an image-it's integral to the retouching process. Author is an Adobe Certified Trainer as well as designer, author, and teacher.
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Price: $35.99
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Animating with Blender
By: Hess, Roland
Published by: Focal Press (Elsevier Science & Technology Books)
Describes the process of creating a short animation, from writing to storyboarding and blocking, through character creation, animation and rendering. This book helps readers create a single short animation project from start to finish, and take a look into how all of the Blender tools work together.
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Price: $67.43
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The Boulevard of Broken Dreams
By: Deitch, Kim
Published by: Pantheon
The newest addition to Pantheon's growing list of graphic novels: a visually beautiful, narratively intricate, and powerful book by one of the most original, and–until now–least recognized comic artists at work today. The place is New York City in 1933.
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Price: $21.00
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Building Interactive Worlds in 3D
By: Gauthier, Jean Marc
Published by: Focal Press (Elsevier Science & Technology Books)
Gauthier offers a tutorial-based, step-by-step book containing sophisticated, professional-level tips and tricks to help designers, programmers, and 3D artists create simple 3D interactive environments and virtual sets relevant to film and computer games direction, and animation and web development.
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Price: $57.95
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Computers and Art
By: Mealing, Stuart (ed.)
Published by: Intellect
Insightful perspectives on the use of the computer as a tool for artists. The approaches taken vary from its historical, philosophical and practical implications to the use of computer technology in art practice. The contributors include an art critic, an educator, a practicing artist and a researcher. The Editor's contribution will look at the potential for future developments in the field, looking at both the artistic and the computational aspects of the field. This collection seeks to bring together the latest theories and advances in the use of computers in art as well as looking in a practical way at the computational aspects and problems involved.
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Price: $10.00
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RESULTS: 1 to 10 of 35
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